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Level Design
Here is a collection of some of the projects I've worked on in the past.
Click one of the images for more information about that game.
Capstone Project
The culmination of all 4 years of my Bachelor's Degree in Game Design, I worked alongside a team of 5 as both the Level Designer and Narrative Designer on this engaging supervillain themed fighting game
Sheridan UofT Collaboration
During my work term, I worked within a team of Sheridan and University of Toronto Students to create a game that the UofT Students can bring to LevelUp 2025
Design Week Projects
Being tasked with a theme and placed with a team on a week-long project, I worked in a group to create a game that I felt best solve the given problem.
"Boxy" 3D Platformer Levels
These levels were constructed with the Complete Physics Platformer Kit for Unity, in which levels were greyboxed and kit bashed within Unity, tested using this kit.
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